• Print

Mednafen 0.9.43

Description

Mednafen is a portable, utilizing OpenGL and SDL, argument(command-line)-driven multi-system emulator. Mednafen has the ability to remap hotkey functions and virtual system inputs to a keyboard, a joystick, or both simultaneously. Save states are supported, as is real-time game rewinding. Screen snapshots may be taken, in the PNG file format, at the press of a button. Mednafen can record audiovisual movies in the QuickTime file format, with several different lossless codecs supported.

 

The following systems are supported(refer to the emulation module documentation for more details):

 

  • Atari Lynx
  • Neo Geo Pocket (Color)
  • WonderSwan
  • GameBoy (Color)
  • GameBoy Advance
  • Nintendo Entertainment System
  • Super Nintendo Entertainment System/Super Famicom
  • Virtual Boy
  • PC Engine/TurboGrafx 16 (CD)
  • SuperGrafx
  • PC-FX
  • Sega Game Gear
  • Sega Genesis/Megadrive
  • Sega Master System
  • Sega Saturn (experimental, x86_64 only)
  • Sony PlayStation

 


Mednafen is distributed under the terms of the GNU GPLv2.

 

Due to the threaded model of emulation used in Mednafen, and limitations of SDL, a joystick is preferred over a keyboard to play games, as the joystick will have slightly less latency, although the latency differences may not be perceptible to most people.

Changelog

February 24, 2017:

  • Reworked how input grabbing is handled. The new way uses only one key combo(CTRL+SHIFT+Menu), and will adapt its behavior based on any keyboards being selected on any virtual input ports or not(refer to the documentation for full details). A new setting is added, "command.toggle_grab", and two settings were removed, "command.toggle_grab_input" and "command.toggle_cidisable".
  • Emulated keyboard(FKB, Tsushin, Saturn) key state is now only updated when input grabbing is toggled on.

 

February 22, 2017:

  • SS: Fixed SMPC read handling of an empty input port.
  • SS: Implemented emulation of SMPC 0-byte port read mode.
  • PSX: Reduced rumble latency by 1 frame.

 

February 20, 2017:

  • Reworked how keyboard key state is handled, to prevent extremely short button presses from being lost(like what can happen with the Pause key, or other keys when slow-forwarding is active).
  • SS: Added 101-key US keyboard emulation.

 

February 17, 2017:

  • SS: Allow SMPC commands to be dual-issued; fixes hang in "F1 Challenge", and hangs/missing sound in "Magic Knight Rayearth".
  • SS: Added emulation of the 6-Player Adaptor(multitap).

 

February 15, 2017:

  • SS: Added emulation of the Mission Stick and Dual Mission Sticks.

 

February 13, 2017:

  • SS: Added emulation of the steering wheel("Arcade Racer"), for use with "Virtua Racing", "High Velocity - Mountain Racing Challenge", "The Need for Speed", and other Saturn racing games that apparently lack 3D pad support.

Links

Mednafen - Multi-system Emulator

Downloads

Gallery


 
 

Comments

blog comments powered by Disqus