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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

GEST is a Gameboy/Gameboy Color/SGB emulator for Windows.

Facts:

  • open source
  • written in C/C++
  • Graphics use DirectDraw
  • sound uses FMOD
  • most of graphics, sound and SGB emulation code is based on VisualBoyAdvance

Features:

  • emulates the Game Boy, Game Boy Color and Super Game Boy
  • very compatible, only a few games have serious problems, see compatibility list
  • very accurate graphics and

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Gambatte is an accuracy-focused, cross-platform Game Boy Color emulator. It is based on a few thousand corner-case hardware tests, as well as previous documentation and reverse engineering efforts.

This is original "black-and-white" GameBoy (DMG-01) emulator. It supports variety of mappers, boot from internal ROM and has nice-looking LCD effect. Compatibility is pretty high.

It is very portable with minimal code modifications and can be used for educational purposes.

Controls in Windows:

  • Arrows = Arrows %)
  • A - SELECT
  • S - START
  • Z - B
  • X - A
  • Enter - press all buttons at once (to do

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DinoBoy is a GameBoy (Color) emulator. After this release (v1.0), I won't be updating this project with new features anytime soon. Maybe in future I will decide to improve it but do not expect new version anytime soon, except for maybe some bug fixes.

CrystalBoy is a GameBoy emulator written in C#.

This project was started in August 2008 for a lot off different reasons. One of these reasons was to challenge C# and see whether an emulator could be successfully run. And as you can see, it works pretty well. (Though not as fast as a native one. But some optimizations are still possible) Surprinsingly, it didn't take very long to have this...

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BGB is a GameBoy emulator/debugger which runs on Windows

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MasterBoy is an emulator for PSP, emulating the following consoles:

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higan is a multi-system emulator that began development on October 14th, 2004.

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A Game Boy/Game Boy Color/Game Boy Advance emulator based on VBA-M, ported to the Wii and GameCube. The code is a continuation of Softdev and emu_kidid's efforts, and uses libogc and devkitppc. The GUI is powered by libwiigui.

Features

  • Wiimote, Nunchuk, Classic, and Gamecube controller support
  • SRAM and State saving
  • IPS/UPS/PPF patch support
  • Custom controller configurations
  • SD, USB, DVD,

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Xe is a multi system emulator for Windows and Linux that emulates many console and handheld video game systems that are no longer on the market. Xe is an original emulator written from scratch by one person. It is not a port or collection of other emulators.

Xe currently supports the following systems:

  • SG-1000
  • Famicom & Famicom Disk System / NES
  • Mark III / Master System
  • PC Engine &

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BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

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zBoy is a multi-platform, open-source GameBoy emulator.

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