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OpenEmu


Description

OpenEmu is an open source project to bring game emulation to OS X as a first class citizen.

Leveraging modern OS X technologies such as Cocoa, Core Animation and Quartz, and 3rd party libraries like Sparkle for auto-updating.

 

OpenEmu is based on a modular architecture, allowing for game-engine plugins, this means OpenEmu can support a host of different emulation engines and back-ends while retaining a familiar OS X native front-end.

 

Currently OpenEmu can load the following game engines as plugins:

  • Atari 2600 (Stella)
  • Atari 5200 (Atari800)
  • Atari 7800 (ProSystem)
  • Atari Lynx (Mednafen)
  • ColecoVision (CrabEmu)
  • Famicom Disk System (Nestopia)
  • Game Boy / Game Boy Color (Gambatte)
  • Game Boy Advance (VBA-M)
  • Game Gear (CrabEmu, TwoMbit)
  • Intellivision (Bliss)
  • NeoGeo Pocket (NeoPop)
  • Nintendo (NES) / Famicom (FCEUX, Nestopia)
  • Nintendo DS (DeSmuME)
  • Nintendo 64 (Mupen64Plus)
  • Odyssey²/Videopac+ (O2EM)
  • PC-FX (Mednafen)
  • SG-1000 (CrabEmu)
  • Sega 32X (picodrive)
  • Sega CD / Mega CD (Genesis Plus)
  • Sega Genesis / Mega Drive (Genesis Plus)
  • Sega Master System (CrabEmu, TwoMbit)
  • Sony PlayStation (Mednafen)
  • Sony PSP (PPSSPP)
  • Super Nintendo (SNES) (Higan, Snes9x)
  • TurboGrafx-16/PC Engine (Mednafen)
  • TurboGrafx-CD/PCE-CD (Mednafen)
  • Virtual Boy (Mednafen)
  • Vectrex (VecXGL)
  • WonderSwan (Mednafen)

 

Minimum Requirements

  • OS X 10.11 El Capitan

Links

Downloads

Gallery