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Emus for 3DS (VirtuaNES core) 0.91

Description

Emus for 3DS (VirtuaNES core)

 

Emus for 3DS currently contains a single core VirtuaNES for 3DS, a high compatibility NES emulator for your old 3DS or 2DS. It's not as accurate as FCEUX or Nestopia, but it runs at full 60 FPS for almost all games, and supports tonnes of mappers: MMC1,3,5,6; VRC1,2,3,4,6,7; and tonnes of other mappers. As a result, the library of games it supports are huge.

 

This 3DS version also fixes a few bugs from VirtuaNES's MMC5 mappers and even plays Rockman 4 Minus Infinity and Zelda Legend of Link hacks.

 

It also runs on your New 3DS as well!

 

Homebrew Launcher:

  1. Copy virtuanes_3ds.3dsx, virtuanes_3ds.smdh and virtuanes_3ds_top.png into the /3ds/virtuanes_3ds folder on your SD card.
  2. Place your ROMs inside any folder.
  3. Go to your Homebrew Launcher (either via Cubic Ninja, Soundhax or other entry points) and launch the virtuanes_3ds emulator.

 

CIA Version:

  1. Use your favorite CIA installer to install virtuanes_3ds.cia into your CFW. You can also use FBI to download from TitleDB.
  2. Place your ROMs inside any folder.
  3. Copy virtuanes_3ds_top.png to ROOT of your SD card.
  4. Exit your CIA installer and go to your CFW's home screen to launch the app.

 

FDS BIOS

  1. To load .FDS games, make sure that you get the FDS BIOS.
  2. Rename the BIOS to disksys.rom and place it in /3ds/virtuanes_3ds/bios/disksys.rom

 

When in-game,

  1. Tap the bottom screen for the menu.
  2. Use Up/Down to choose option, and A to confirm. (Hold down X while pressing Up/Down to Page Up/Page Down)
  3. Use Left/Right to change between ROM selection and emulator options.
  4. You can quit the emulator to your homebrew launcher / your CFW's home screen.

Changelog

v0.91

  • Enabled support of FDS ROMS without the standard FDS headers.
  • Added feature to allow players to switch disks for FDS games.
  • Fixed faint vertical lines appearing at the left/right edges of the screen.
  • Enabled APU frame counter IRQ (fixes Qix, and probably many others)
  • Used 64-bit integer for total cycle counter. This should fix sound problems after running a game for too long.
  • Improved sound synchronization - minimizes occurrence of songs going out of tune or just behaving oddly.
  • Improved digital sample playback synchronisation. Fixes Skate of Die 2’s intro song.
  • Allow mapping of 3DS buttons to the NES Start/Select buttons.
  • Added cropped 4:3 Fit and cropped fullscreen modes.
  • Fixed some issues with MMC5 mappers when powering up.
  • Fixed issues handling of CHR-RAM.
  • Updated MMC5 mapper to handle register $5130 correctly.
  • Updated MMC5 mapper to write to XRAM so that it can be executed from CPU.
  • Updated MMC5 mapper to save /load state of the updated internal registers.
  • Fixes Zelda - Legend of Link and Rockman 4 Minus Infinity MMC5 build.
  • Minor optimizations by removing checks for clock tests.
  • Fixed Smash TV D-pad problem
  • Fixed bug with the saving of the auto-fire rate.
  • Fixed bug where the game-specific settings never seemed to get saved.
  • Fixed bug where the emulator freezes when you select a ROM after selecting one that fails to load.
  • Fixed problem of a full black screen for right-eye when using a New 3DS.
  • Fixed bug that causes crashing on certain 3DSes.

Links

GitHub - bubble2k16/emus3ds

Downloads

Gallery

 
 

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