Nintendulator 0.975 Beta (2017-05-27) |
Description |
Nintendulator is an open source Win32 NES emulator written in C++. The original goal was to emulate the NES down to its hardware quirks; though it's fallen behind over the years, recent builds have caught up once again and can emulate certain behaviors most other emulators neglect to handle. However, this emulation precision comes at a price - a 1500MHz (estimated) or faster CPU is required to emulate at full speed.
Supported file formats include .NES, UNIF, FDS (fwNES format), and NSF. Mappers are handled using external DLLs, complete with extra sound channels for most games which provide them. Other notable features include writing to FDS images (by storing the differences in separate files), Game Genie support (limited to 3 codes), customizeable controllers (including 4 player), input movie recording and playback (with re-recording), AVI capturing, and a debugger with moderate breakpoint support. Additionally, savestates and battery-backed RAM are saved within the current user's Application Data folder rather than in the application's own directory, allowing Nintendulator to function properly when not run as an administrator.
To contact the author, send email to quietust at either @qmtpro.com or @gmail.com - you may also send Skype messages to "Quietust" but only after you first send an email, as messages are only accepted from existing contacts. |
Changelog |
May 27, 2017
Performing a reset or savestate save/load while emulation is active will no longer interrupt audio playback or controller input. |
Links |
Nintendulator |
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Gallery |
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Tags
Unicode
Source Code
News
Nintendo Entertainment System
Nintendo NES / Famicom
ANSI
Windows
Nintendo
Winamp Plugin
NES
32-Bit Intel
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Nintendulator
Famicom
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