Cemu detailed changelog for 1.9.0c
Patreon release date: 2017-07-26
Public release date: 2017-08-02
- New in 1.9.0c (public release):
- Input: Fixed blow microphone button mapping not working
- Input: Input window should now properly scale on high DPI settings
- New in 1.9.0b:
- general: Fixed mouse cursor not hiding
- Input: Fixed opening input window sometimes triggering a crash
- Input: Fixed z-axis swapped for DirectInput
- Input: Fixed left and right axis for Pro and Classic controller
- Input: Fixed left axis being mapped to dpad for Pro Controller
- Input: Fixed XInput axis being incorrectly normalized
- New in 1.9.0:
- general: Hide mouse cursor in fullscreen if not moving for 3 seconds
- general: Fixed bug that caused keyboard hotkeys to be ignored
- general: Added logging for input API
- Input: New interface and profile system for controller configuration
- Input: Added support for XInput
- VPAD: Improved implementation of VPADControlMotor
- VPAD: Improved GamePad gyro control via mouse. Control third axis with mouse wheel
- VPAD: Added APIs for cross stick emulation, button repeat, sampling callback, lcd mode, touchpad calibration, zero drift mode and gyro dir revise
- padscore: Added APIs for button repeat, connection and extension callback, max controllers and reading of unified status.
- nn_acp: Added API ACPCreateSaveDirEx()
- nn_act: First steps towards accurate account and mii handling
- nn_act: Added API CreateConsoleAccount(), GetAccountIdEx(), UpdateMii(), GetDefaultAccount()
- sysapp: Added preliminary support for sysapp lib (responsible for title switching)
- GX2: Added experimental debug option to force full GPU<->CPU synchronization at GX2DrawDone()
- GX2: Added debug option to toggle BotW crash workaround
|
Comments
blog comments powered by Disqus