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NanoboyAdvance 1.1

Description

NanoboyAdvance is a Nintendo Game Boy Advance (TM) emulator written in C++17.

The goal is to create a minimal, accurate and reasonably efficient Game Boy Advance emulator in modern C++.

 

The emulator implements the core hardware completely and with high accuracy. Almost all games can be emulated without any known issues, even the 'Classic NES' titles which abuse a variety of edge-cases and undefined behaviour.

 

Features

  • very accurate GBA emulation
  • RTC emulation
  • high quality audio rendering
  • game controller support
  • basic GLSL shader support
  • lightweight: minimal, configurable SDL2 frontend

Changelog

NanoboyAdvance 1.1

 

  • implemented GLSL shader support
  • fix broken Vsync on Windows and presumably macOS
  • fix crash when no keymap.toml is present

macOS instructions:

  • You need to install SDL2 via brew: brew install sdl2

Links

Homepage

Downloads

Gallery


 
 

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