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ICE64 3.7 (Beta)


ICE64 is a N64 emulator base on NICE64 v2.1.2 code base and is currently under Phase III of development.  It is used as a learning platform to upgrade my programming skill.

In order to achieve the stated objectives, compatibility to Zilmar specification is not a consideration and ICE64 emulator and plugins do not conform 100% to Zilmar specification.

Project Objectives

The main objectives are listed below : 

  • fix known bugs
  • review original source codes for learning purpose
  • replace existing functions where possible
  • implement new logic / algorithm to improve game speed, new functionality or bug fix
  • maintain overall stability

Project at a Glance:

ICE64 includes a N64 emulator(ICE64), audio(ICE64Aud), gfx(MyGlide64) and input(ICE64Input) plugins.  The current build for ICE64 is v3.2 and it is currently under review, planning and preparation.

  • fix some games settings
  • rewrite SI timing and update related functions codes handling
  • fix a silly typo bug for SI from v3.0(Final)


Core Changes

All users are strongly advised to upgrade to this release.

All users must read the posts, especially "tips & tricks" - 1st time users is a MUST, on ICE64 forum before you start using the emulator.

  • upgrade zlib from v1.2.5 to v1.2.7
  • fix crash when "Change Plug-ins" menu option is selected
    • a test change was left behind and totally forgotten
  • fix DK64 missing zipper effect, fade-in/out bg image effect during bananaport and barrel entry/exit and bg image when in-game "START" button is pressed
  • improve Batman flickering during scene transition






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