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PPSSPP is a portable PSP emulator written in C++, and translates PSP CPU instructions directly into optimized x86, x64 and (soon) ARM machine code, using an efficient JIT compiler.

PPSSPP can thus run on quite low-spec hardware, including stronger Android phones and tablets, as long as there's support for OpenGL ES 2.0.


January 27, 2012: PPSSPP 0.6 - faster and better!

Alright, it's been a while so here's 0.6. It has a preliminary ARM JIT which greatly boosts speed on Android and other ARM platforms, and vertex caching which likewise improves performance quite a bit. Unfortunately I still haven't been able to fix a bug that causes the JIT not to work correctly on Snapdragon CPUs, instead it just crashes. I will fix this issue in an upcoming 0.61 release, stay tuned!

Also, a bunch of new games work but a couple have stopped working (like Mortal Kombat). These will be back, don't worry - it's what happens when emulators develop, sometimes when you fix things, things that worked "by accident" before breakxs until you fix another thing.


PPSSPP - a PSP emulator for Android, Windows, Linux, MacOSX, Blackberry





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