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Pocket Computers


SnesPSP TYL is an open source SNES / SFC emulator for the Sony PSP.

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SNESGT is a Super Nintendo Entertainment System (SNES) emulator for Windows.

SNESDroid / SNES9xNext is the successor to SNES9x PS3 for the PlayStation3 platform. SNES9x PS3 is not yet considered obsolete, but will be in the near foreseeable future as development of SNES9xNext picks up.

Snes9x Euphoria is a continuation of the Snes9xTyl project.

It offers better speed, more stability and overall better SNES experience on the PSP

Snes9x is a portable, freeware Super Nintendo Entertainment System (SNES) emulator. It basically allows you to play most games designed for the SNES and Super Famicom Nintendo game systems on your PC or Workstation; which includes some real gems that were only ever released in Japan.

Snes9x is the result of well over three years worth of part-time hacking, coding, recoding, debugging, divorce,...

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SNES4ALL is an alternative Super Nintendo emulator for the Sega Dreamcast console. 


  • MMU for direct access to memory.
  • PVR hardware for drawing SNES tiles.
  • Hardware scaled resolution.
  • Assembler CPUs core enabled.
  • Autoframeskip for real speed.
  • Save state and SRAM.
  • VMU and SD-Card support.
  • Operative Menu: Throttle, Frameskip, Transparency, Sound ...
  • Filemanager with

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SNEeSe is an emulator for the Nintendo SNES console for x86 PCs. SNEeSe is written in 32-bit C, C++, and NASM x86 assembly. Project goal is to make as accurate, functional, and usable an emulation core as is reasonably possible.

OS9XGP is a port of snes9x( on the gp32.


  • Savestates : own format with screenshots.
    • Zsnes savestate can be loaded if correctly named (mariow.smc/.zip -> mariow.zst,.zs1,.zs2, ...)
  • Generic config file or per game (sse GUI).
  • Powerfull GUI :-)
  • 16bpp / 8bpp rendering mode.
  • SPC playback.
  • Configurable input.
  • C4 support.
  • .... try it by yourself!

no$sns is a  SNES/SFC emulator/debugger for windows




  • The program is 100% assembler code. Accuracy should be quite high (if not: bug are reports welcome).
  • Controllers: 1-2 Joypads, Multitap, Mouse, Lightguns (via mouse), NTT Data Pad, X-Band Keyboard
  • Coprocessors: SA-1 (in v1.1), GSU (in v1.1), DSP, ST010/11, CX4, OBC1, S-DD1, SPC7110, S-RTC, RTC-4513, SFC-Box
  • Add-ons:

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NeuSneM was started a while ago, and has had _very_ slow progress. It's supposed to have cycle-accurate CPU and better PPU emulation, though it has mostly failed (so far). The PPU emulation is much better, supporting colour add/sub (with a couple of bugs in a few games), windowing, high res (ish). New SPC700 + DSP emulation has been added, and works with most games, though timing is a little off...

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bZSNES is a portable ZSNES emulator for Windows, OS X and Linux; written in C++. It is licensed under the GNU GPLv2.


bZSNES emulates almost all of the major features of ZSNES:

  • VRAM can be written at any time, even while screen is rendering
  • OAM and CGRAM can also be written at any time
  • DSP echo buffer writes do not interfere with APURAM
  • DRAM does not need to be periodically

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BS-X Project is about making the Satellaview back online and access to all the features of the BS-X BIOS. It's also about documenting it. This project is done by LuigiBlood.

AtnSnes is Snes9x emulator for Symbian. It is actually based on DrPocketSNES version 6.4.4, which in turn is based on snes9x 1.39

VirtuaNES s a NES / Famicom emulator for Win32 by Mr Norix. Many of the software is operational at present made in Japan.

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UberNES is a free NES emulator for Windows that provides fast, accurate emulation along with features never seen before in emulators.

Sega Li is a freeware open source NES/Famicom emulator for Microsoft Windows.

RockNES is a Nintendo Entertainment System (NES) videogame emulator.

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ZX-Live is a Sinclair ZX-Spectrum 48/128K and Pentagon 128K Emulator for AMIGA computers.


  • Full emulation of ZX-Spectrum 48/128k and Pentagon 128k (all Z80 instructions, include undocumented; all Z80 flags; all Z80 registers, include MemPTR; interrupts; ROM write protection; command timings and all ports: keyboard, kempston joystick, border, sound & port #FF).
  • Support kempston

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RetroCopy emulates home consoles and arcade systems so that you can play the games made for those different machines on your PC.

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Olafnes is an enhanced unofficial continuation of the basicnes 2000 project (as of version 1.5 [debug level 1]), a nintendo entertainment system emulator by don jarrett, david finch, and tobias strömstedt. the majority of source code in olafnes was not written by me, therefore i take no credit for the appropriate portions. however, all additions/alterations to the source code of basicnes 2000...

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